Sworn to Justice, Fueled by Oath: Why Play a Paladin in D&D

If you seek to smite evil, protect the innocent, and wield divine power through sheer conviction, the Paladin is your calling. Bound by sacred oaths, Paladins are holy warriors who combine martial prowess with radiant magic, striking down foes with divine fury and standing as unbreakable shields for their allies. Whether you serve a god, a cause, or your own unshakable code, your power comes from belief—and nothing is more dangerous than a hero with purpose. With a sword in hand and light in your soul, you are justice made flesh.


  • Tiefling Ancients Paladin

    Damakos was raised in a sacred grove dedicated to Silvanus, god of nature, near the ancient city of Subei in the cold south. Trained by the greatest druids, clerics, rangers, and paladins, he developed a deep connection to the natural world and swore an oath at 18 to protect the grove. Over the years, he defended it against bandit raids and dark creatures. Recently, however, attacks have increased, and rumors of a dark necromancer threatening to destroy the grove have emerged. With the blessing of his order, Damakos has set out into the world to uncover and stop the source of this evil, hoping to protect the sacred grove and the balance of nature.

  • Dragonborn Devotion Paladin

    Nala, born into a wealthy dragonborn family in Yi Ti, was trained in both martial combat and academic subjects at a temple dedicated to Bahamut, the dragon god of good. After graduating, she fought against the undead, devils, and monsters in the jungle surrounding her city. Over the years, Nala developed a strong hatred for necromancy and demonic practices, considering them inherently evil. After receiving a vision from Bahamut about a red dragon gathering dark forces in the Underdark, she set out to find and destroy the dragon before it can threaten the world's peace and stability.

  • Dwarf Crown Paladin

    Orsik was born into the minor noble House Godhammer, serving House Vulker in the city of Saltstone. Trained as a fighter and duelist, he gained a reputation for his skill with a hammer and participated in campaigns against threats from the Underdark and rebellious dwarf lords. Though content with his life, Orsik learned of a powerful magic user gathering followers in the name of Shar, the Goddess of Darkness and Loss. Determined to protect his kingdom, he set out on a quest to find and eliminate this priest of Shar before they can become a serious threat.

  • Half Orc Vengeance Paladin

    Volen was born in the swamps and jungles near the ancient, ruined city of Sothoryos, where her tribe lived off the land and occasionally traded with outsiders. Her peaceful life was shattered when a Mind Flayer raid attacked her village, leading her to lead a group into hiding. During two weeks in the jungle, Volen rallied several tribes to form an army and vowed to the goddess Nike to defeat the Mind Flayers. After successfully destroying the colony, she was enraged that many escaped. Unable to fulfill her oath, Volen set out on a personal quest to hunt down the remaining Mind Flayers, seeking to eliminate their evil wherever it hides and kill their leader at any cost.